home *** CD-ROM | disk | FTP | other *** search
/ Minami 49 / MINAMI49.ISO / Extra / winamp503_full.exe / Plugins / Milkdrop / Telek - Sine Wave.milk < prev    next >
INI File  |  2003-09-30  |  2KB  |  83 lines

  1. [preset00]
  2. fRating=4
  3. fGammaAdj=1
  4. fDecay=0.98
  5. fVideoEchoZoom=1
  6. fVideoEchoAlpha=0
  7. nVideoEchoOrientation=3
  8. nWaveMode=6
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=4.099998
  22. fWaveScale=0.430333
  23. fWaveSmoothing=0.63
  24. fWaveParam=1
  25. fModWaveAlphaStart=0.71
  26. fModWaveAlphaEnd=1.3
  27. fWarpAnimSpeed=1
  28. fWarpScale=1
  29. fZoomExponent=1
  30. fShader=0
  31. zoom=1
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0
  36. dy=0
  37. warp=0.001
  38. sx=1
  39. sy=1
  40. wave_r=0.65
  41. wave_g=0.65
  42. wave_b=0.65
  43. wave_x=0.97
  44. wave_y=0.5
  45. ob_size=0.005
  46. ob_r=0
  47. ob_g=0
  48. ob_b=0
  49. ob_a=0
  50. ib_size=0.26
  51. ib_r=0.25
  52. ib_g=0.25
  53. ib_b=0.25
  54. ib_a=0
  55. nMotionVectorsX=33.152
  56. nMotionVectorsY=28.799997
  57. mv_dx=0.006
  58. mv_dy=0
  59. mv_l=1
  60. mv_r=1
  61. mv_g=1
  62. mv_b=0
  63. mv_a=0.4
  64. per_frame_1=mv_g=1-bass_att*.4;
  65. per_frame_2=beat=if(above(bass*bass_att,4.5),1-beat,beat);
  66. per_frame_3=q1=beat*2-1;
  67. per_frame_4=
  68. per_frame_5=amp =amp*.8+.2*(bass_att+mid_att+treb_att)*.3;
  69. per_frame_6=q2 = min(amp,1);
  70. per_frame_7=trebcap=trebcap*.7+.16*treb;
  71. per_frame_8=q3=trebcap*2;
  72. per_frame_9=monitor = q3;
  73. per_pixel_1=wang = (3+q3)*x+time*1.7+bass*.1;
  74. per_pixel_2=in = 0;
  75. per_pixel_3=in = in + below(abs(x-.25),.05)*below(abs(y-.5),.25);
  76. per_pixel_4=in = below(abs(y-(.5+.5*sin(wang)*q2)),.1);
  77. per_pixel_5=in=bnot(bnot(in));
  78. per_pixel_6=dx = .02*in;
  79. per_pixel_7=dy = .08*cos(wang)*q2*in;
  80. per_pixel_8=
  81. per_pixel_9=dx = dx+bnot(in)*.005*q1;
  82. per_pixel_10=dy = dy+bnot(in)*cos(wang)*-.01*q1;
  83.